Skyrim was 2011. Fallout 4 was 2015. Starfield was 2023. Development cycles are growing longer all across the industry, but for Bethesda in particular, it's felt like the company has really struggled to create a consistent pipeline — especially in the last decade or so. This is even more apparent when you factor in projects like The Elder Scrolls 6, which was barely a concept when it was first announced in 2018.