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#1 (permalink) |
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was watching the end credits. in their entirety. and not getting a measly
1 point achievement. I mean shit, that shit played for longer than the game itself. I had to wake my screen up twice that shit was so long. seriously, nothing but a made up anecdote about an elephant? no out-takes or fucking _anything_ other than a list of every UbiSoft employee, everyone who has ever bought an UbiSoft game, all of their friends, and a biblical account of everyone on the fucking planet's ancestry. what the fuck, Ubi? liked your game, fwiw. 'cept for this Uplay shit that makes you register to get anything out of the game. hey, how about this for an idea: USE MY GAW DAYUM LIVE ACCOUNT INFO TO FIGURE THAT SHIT OUT! HOW BOWT THAT? wasn't a big fan of not being able to pickup unexploded mines either. what else? oh, do gun mods really look like they're held on with rubber bands and fucking silly putty in real life? don't get me wrong, I really liked your game. didn't make a shitload of sense except for the parts that were lifted directly from fucking VALKYRIE. not sure what you're trying to say there. same with the president being a chick. are you Frenchies going to fart in our general direction for the hat trick? Chebuz. hey, seriously, aside from a few issues, I really liked Conviction. well, except for the ending, which seemed just like Fable fucking two. and half the missions seeming like rehashes of previous Splinter Cell shit except for not as good. that last part may have seemed worse than I intended as Splinter Cell was my favorite franchise prior to this bullshit end credit ass fuckery you just pulled on me. seriously, guys, ditch the Uplay shit and make your credits suck less, which should be easy because they can't fucking suck harder. |
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#2 (permalink) |
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"khee mao" <asdf@asdf.asdf> wrote in message news:7OCdnW_y7uBrAfbRnZ2dnUVZ_hmdnZ2d@cablespeedmi .com... > was watching the end credits. in their entirety. and not getting a > measly 1 point achievement. I mean shit, that shit played for longer than > the game itself. I had to wake my screen up twice that shit was so long. > seriously, nothing but a made up anecdote about an elephant? no out-takes > or fucking _anything_ other than a list of every UbiSoft employee, > everyone who has ever bought an UbiSoft game, all of their friends, and a > biblical account of everyone on the fucking planet's ancestry. what the > fuck, Ubi? > > liked your game, fwiw. 'cept for this Uplay shit that makes you register > to get anything out of the game. hey, how about this for an idea: USE MY > GAW DAYUM LIVE ACCOUNT INFO TO FIGURE THAT SHIT OUT! HOW BOWT THAT? > wasn't a big fan of not being able to pickup unexploded mines either. > what else? oh, do gun mods really look like they're held on with rubber > bands and fucking silly putty in real life? don't get me wrong, I really > liked your game. didn't make a shitload of sense except for the parts > that were lifted directly from fucking VALKYRIE. not sure what you're > trying to say there. same with the president being a chick. are you > Frenchies going to fart in our general direction for the hat trick? > Chebuz. hey, seriously, aside from a few issues, I really liked > Conviction. well, except for the ending, which seemed just like Fable > fucking two. and half the missions seeming like rehashes of previous > Splinter Cell shit except for not as good. that last part may have seemed > worse than I intended as Splinter Cell was my favorite franchise prior to > this bullshit end credit ass fuckery you just pulled on me. seriously, > guys, ditch the Uplay shit and make your credits suck less, which should > be easy because they can't fucking suck harder. Aside from the three times you said you liked the game, it sounds more like you really hated the game by describing that it just about sucked all of the way through. |
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#3 (permalink) |
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"Tom" <noway@nothere.com> wrote in message news:hpCdnQfZXdNZTPbRnZ2dnUVZ_hudnZ2d@insightbb.co m... > > "khee mao" <asdf@asdf.asdf> wrote in message > news:7OCdnW_y7uBrAfbRnZ2dnUVZ_hmdnZ2d@cablespeedmi .com... >> was watching the end credits. in their entirety. and not getting a >> measly 1 point achievement. I mean shit, that shit played for longer >> than the game itself. I had to wake my screen up twice that shit was so >> long. seriously, nothing but a made up anecdote about an elephant? no >> out-takes or fucking _anything_ other than a list of every UbiSoft >> employee, everyone who has ever bought an UbiSoft game, all of their >> friends, and a biblical account of everyone on the fucking planet's >> ancestry. what the fuck, Ubi? >> >> liked your game, fwiw. 'cept for this Uplay shit that makes you register >> to get anything out of the game. hey, how about this for an idea: USE >> MY GAW DAYUM LIVE ACCOUNT INFO TO FIGURE THAT SHIT OUT! HOW BOWT THAT? >> wasn't a big fan of not being able to pickup unexploded mines either. >> what else? oh, do gun mods really look like they're held on with rubber >> bands and fucking silly putty in real life? don't get me wrong, I really >> liked your game. didn't make a shitload of sense except for the parts >> that were lifted directly from fucking VALKYRIE. not sure what you're >> trying to say there. same with the president being a chick. are you >> Frenchies going to fart in our general direction for the hat trick? >> Chebuz. hey, seriously, aside from a few issues, I really liked >> Conviction. well, except for the ending, which seemed just like Fable >> fucking two. and half the missions seeming like rehashes of previous >> Splinter Cell shit except for not as good. that last part may have >> seemed worse than I intended as Splinter Cell was my favorite franchise >> prior to this bullshit end credit ass fuckery you just pulled on me. >> seriously, guys, ditch the Uplay shit and make your credits suck less, >> which should be easy because they can't fucking suck harder. > > Aside from the three times you said you liked the game, it sounds more > like you really hated the game by describing that it just about sucked all > of the way through. > the only thing that sucked all the way through was the credits, which I still watched all the way through. the comparisons I made, to Valkyrie and Fable II and previous Splinter Cell games are all gold standard. Conviction didn't quite live up to it's predecessors. seemed more of a stop and pop game than a stealth game though some scenarios could be played stealthily for sure. this worked as both a pro and a con. loved the flexibility to tackle objectives in any way the player deemed appropriate, but it seemed like this always ended up in a big shootout with Conviction instead of being able to bypass confrontations stealthily in the Xbox originals. the level where you had to video/mic the VP was short and lame, but the rest was pretty good. not the known and loved Splinter Cell gameplay, but definitely good in its own right. Kinda want to play back through on the hardest difficulty, but not before going back to revisit the prior Splinter Cells, Pandora Tomorrow being the weakest, but still a good game. since Ubi is in a re-release old IPs on new consoles mood, I, for one, would _LOVE_ 720P widescreen editions of the first three Splinter Cells. Conviction added some new, and solid, dynamics, but rarely induced the breath holding, heart pounding adrenaline fueled tension of the originals. |
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#4 (permalink) |
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"khee mao" <asdf@asdf.asdf> wrote in message news:0sidnXS36M_JWfHRnZ2dnUVZ_t-dnZ2d@cablespeedmi.com... > > "Tom" <noway@nothere.com> wrote in message > news:hpCdnQfZXdNZTPbRnZ2dnUVZ_hudnZ2d@insightbb.co m... >> >> "khee mao" <asdf@asdf.asdf> wrote in message >> news:7OCdnW_y7uBrAfbRnZ2dnUVZ_hmdnZ2d@cablespeedmi .com... >>> was watching the end credits. in their entirety. and not getting a >>> measly 1 point achievement. I mean shit, that shit played for longer >>> than the game itself. I had to wake my screen up twice that shit was so >>> long. seriously, nothing but a made up anecdote about an elephant? no >>> out-takes or fucking _anything_ other than a list of every UbiSoft >>> employee, everyone who has ever bought an UbiSoft game, all of their >>> friends, and a biblical account of everyone on the fucking planet's >>> ancestry. what the fuck, Ubi? >>> >>> liked your game, fwiw. 'cept for this Uplay shit that makes you >>> register to get anything out of the game. hey, how about this for an >>> idea: USE MY GAW DAYUM LIVE ACCOUNT INFO TO FIGURE THAT SHIT OUT! HOW >>> BOWT THAT? wasn't a big fan of not being able to pickup unexploded mines >>> either. what else? oh, do gun mods really look like they're held on with >>> rubber bands and fucking silly putty in real life? don't get me wrong, >>> I really liked your game. didn't make a shitload of sense except for >>> the parts that were lifted directly from fucking VALKYRIE. not sure >>> what you're trying to say there. same with the president being a chick. >>> are you Frenchies going to fart in our general direction for the hat >>> trick? Chebuz. hey, seriously, aside from a few issues, I really liked >>> Conviction. well, except for the ending, which seemed just like Fable >>> fucking two. and half the missions seeming like rehashes of previous >>> Splinter Cell shit except for not as good. that last part may have >>> seemed worse than I intended as Splinter Cell was my favorite franchise >>> prior to this bullshit end credit ass fuckery you just pulled on me. >>> seriously, guys, ditch the Uplay shit and make your credits suck less, >>> which should be easy because they can't fucking suck harder. >> >> Aside from the three times you said you liked the game, it sounds more >> like you really hated the game by describing that it just about sucked >> all of the way through. >> > the only thing that sucked all the way through was the credits, which I > still watched all the way through. the comparisons I made, to Valkyrie > and Fable II and previous Splinter Cell games are all gold standard. > Conviction didn't quite live up to it's predecessors. seemed more of a > stop and pop game than a stealth game though some scenarios could be > played stealthily for sure. this worked as both a pro and a con. loved > the flexibility to tackle objectives in any way the player deemed > appropriate, but it seemed like this always ended up in a big shootout > with Conviction instead of being able to bypass confrontations stealthily > in the Xbox originals. the level where you had to video/mic the VP was > short and lame, but the rest was pretty good. not the known and loved > Splinter Cell gameplay, but definitely good in its own right. Kinda want > to play back through on the hardest difficulty, but not before going back > to revisit the prior Splinter Cells, Pandora Tomorrow being the weakest, > but still a good game. since Ubi is in a re-release old IPs on new > consoles mood, I, for one, would _LOVE_ 720P widescreen editions of the > first three Splinter Cells. Conviction added some new, and solid, > dynamics, but rarely induced the breath holding, heart pounding adrenaline > fueled tension of the originals. I totally passed on the game because I knew that it wasn't the tried and true styled and gameplay of the Xbox versions. SCDA, from the view of a few of my online friends was much better than Conviction. I don't know, maybe when it is a $19 special, I may buy into it. The first SC is still in my top 5 all time favorite games. The things I loved most about those games were the sense of accomplishment when I got through the missions unscathed and unnoticed with having to make a kill. On top of that, especailly in the first one, was when trying to be completely stealth, when the enemies were around and looking, I always felt the tension. |
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