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Old 24-07-2010, 03:27 PM   #1 (permalink)
Toby Newman
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Default Dead Space

I've just finished the Dead Space: Extraction campaign and loved it.
Is Dead Space up to the same high standard?

I'm a bit worried that it's going to be too scary for me - At least
with DS:E you don't have to force yourself forward, that part's
automatic. Is Dead Space full of foreboding dark rooms that you have
to force yourself into before getting shocked by something jumping out
of a closet? I'm hopeless with that stuff. I'm hoping it's more
action/horror (think Aliens) rather than suspense/horror (think
Alien).

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Old 24-07-2010, 03:27 PM   #2 (permalink)
Sir Chewbury Gubbins
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Default Re: Dead Space

Toby Newman the Monkey was never naughty:
> I've just finished the Dead Space: Extraction campaign and loved it.
> Is Dead Space up to the same high standard?
>
> I'm a bit worried that it's going to be too scary for me - At least
> with DS:E you don't have to force yourself forward, that part's
> automatic. Is Dead Space full of foreboding dark rooms that you have
> to force yourself into before getting shocked by something jumping out
> of a closet? I'm hopeless with that stuff. I'm hoping it's more
> action/horror (think Aliens) rather than suspense/horror (think
> Alien).


I think you'll be alright - I started playing and did the first couple
of hours before deciding it was a game I needed hi-def for. Now that I
have a new telly I'll be starting again. There are a few shock moments
early on, but nothing to compare with the likes of Eternal Darkness or
Project Zero/Fatal Frame.

Choobs

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Sir Chewbury Gubbins <jmd@nelefa.org.invalid>
... Blog & Game Diary : http://www.nelefa.org
/|\ Constructed using slrn and vi.
/ | \ Zomoniac is Wrong. Fact.
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Old 24-07-2010, 03:27 PM   #3 (permalink)
Toby Newman
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Default Re: Dead Space

On 2010-04-21, Sir Chewbury Gubbins <chewbury.gubbins@nelefa.org.invalid> wrote:
> Toby Newman the Monkey was never naughty:
>> I've just finished the Dead Space: Extraction campaign and loved it.
>> Is Dead Space up to the same high standard?
>>
>> I'm a bit worried that it's going to be too scary for me - At least
>> with DS:E you don't have to force yourself forward, that part's
>> automatic. Is Dead Space full of foreboding dark rooms that you have
>> to force yourself into before getting shocked by something jumping out
>> of a closet? I'm hopeless with that stuff. I'm hoping it's more
>> action/horror (think Aliens) rather than suspense/horror (think
>> Alien).

>
> I think you'll be alright - I started playing and did the first couple
> of hours before deciding it was a game I needed hi-def for. Now that I
> have a new telly I'll be starting again. There are a few shock moments
> early on, but nothing to compare with the likes of Eternal Darkness or
> Project Zero/Fatal Frame.


I played the demo last night and actually found it quite hard
targetting individual moving limbs using a thumbstick and 3rd-person
view. I only had two goes but wasn't able to get past the first fight
in either of them.

--
-Toby
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Old 24-07-2010, 03:27 PM   #4 (permalink)
Sir Chewbury Gubbins
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Default Re: Dead Space

Toby Newman the Monkey was never naughty:
> On 2010-04-21, Sir Chewbury Gubbins <chewbury.gubbins@nelefa.org.invalid> wrote:
>> Toby Newman the Monkey was never naughty:
>>> I've just finished the Dead Space: Extraction campaign and loved it.
>>> Is Dead Space up to the same high standard?
>>>
>>> I'm a bit worried that it's going to be too scary for me - At least
>>> with DS:E you don't have to force yourself forward, that part's
>>> automatic. Is Dead Space full of foreboding dark rooms that you have
>>> to force yourself into before getting shocked by something jumping out
>>> of a closet? I'm hopeless with that stuff. I'm hoping it's more
>>> action/horror (think Aliens) rather than suspense/horror (think
>>> Alien).

>>
>> I think you'll be alright - I started playing and did the first couple
>> of hours before deciding it was a game I needed hi-def for. Now that I
>> have a new telly I'll be starting again. There are a few shock moments
>> early on, but nothing to compare with the likes of Eternal Darkness or
>> Project Zero/Fatal Frame.

>
> I played the demo last night and actually found it quite hard
> targetting individual moving limbs using a thumbstick and 3rd-person
> view. I only had two goes but wasn't able to get past the first fight
> in either of them.


I think there's an auto-targetty thingy, but I could be wrong

Choobs

--
Sir Chewbury Gubbins <jmd@nelefa.org.invalid>
... Blog & Game Diary : http://www.nelefa.org
/|\ Constructed using slrn and vi.
/ | \ Zomoniac is Wrong. Fact.
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Old 24-07-2010, 03:27 PM   #5 (permalink)
DBSnappa
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Default Re: Dead Space

On 21/04/2010 14:00, Toby Newman wrote:
> On 2010-04-21, Sir Chewbury Gubbins<chewbury.gubbins@nelefa.org.invalid> wrote:
>> Toby Newman the Monkey was never naughty:
>>> I've just finished the Dead Space: Extraction campaign and loved it.
>>> Is Dead Space up to the same high standard?
>>>
>>> I'm a bit worried that it's going to be too scary for me - At least
>>> with DS:E you don't have to force yourself forward, that part's
>>> automatic. Is Dead Space full of foreboding dark rooms that you have
>>> to force yourself into before getting shocked by something jumping out
>>> of a closet? I'm hopeless with that stuff. I'm hoping it's more
>>> action/horror (think Aliens) rather than suspense/horror (think
>>> Alien).

>>
>> I think you'll be alright - I started playing and did the first couple
>> of hours before deciding it was a game I needed hi-def for. Now that I
>> have a new telly I'll be starting again. There are a few shock moments
>> early on, but nothing to compare with the likes of Eternal Darkness or
>> Project Zero/Fatal Frame.

>
> I played the demo last night and actually found it quite hard
> targetting individual moving limbs using a thumbstick and 3rd-person
> view. I only had two goes but wasn't able to get past the first fight
> in either of them.
>

Don't let the demo put you off - it drops you into a section a few hours
into the actual game IIRC, by which time you would be more skilled at
using the weapons and more aware of stasis powers to slow down enemies.

It's a brilliant game. I can't recommend it highly enough. It isn't pant
wettingly scary IIRC. It is very nicely judged difficulty wise being
quite tricky in sections and requiring careful use of weapons but is in
no way irritating. Looks good too.
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