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Old 02-02-2012, 12:57 AM   #11 (permalink)
gospvg
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Default Re: PMG - Syndicate

"[ste parker]" <imaginey@hotmail.com> wrote:
> On 01/02/2012 13:50, gospvg wrote:
>> "Toby Newman" <google@asktoby.com> wrote in message
>> news:slrnjiglfn.q8p.google@asktoby.eternal-september.org...
>>>>> Bum. That should have read - I'm free tomorrow night :-(
>>>>>
>>>>
>>>> Ok Is Tomorrow Ok for you Toby?
>>>> & one more needed.
>>>
>>> Tomorrow is good for me.
>>>

>>
>> One more interested in trying out the demo this evening?
>>
>>

>
> I am! Oh wait, I still don't have a fucking Live account. And I just read
> that someone on rllmuk got his sorted in two days, which makes me feel
> more upset than it probably should


Go give them hell !!

--
[..getting old and still playing video games..]
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Old 02-02-2012, 03:57 AM   #12 (permalink)
[ste parker]
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Default Re: PMG - Syndicate

On 01/02/2012 19:37, gospvg wrote:
> "[ste parker]"<imaginey@hotmail.com> wrote:
>>
>> I am! Oh wait, I still don't have a fucking Live account. And I just read
>> that someone on rllmuk got his sorted in two days, which makes me feel
>> more upset than it probably should

>
> Go give them hell !!
>


Who? How? I'm more than open to suggestions, because I can't see any
options whatsoever.

--
[ste]
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Old 02-02-2012, 03:57 AM   #13 (permalink)
[ste parker]
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Default Re: PMG - Syndicate

On 01/02/2012 22:38, [ste parker] wrote:
> On 01/02/2012 19:37, gospvg wrote:
>> "[ste parker]"<imaginey@hotmail.com> wrote:
>>>
>>> I am! Oh wait, I still don't have a fucking Live account. And I just
>>> read
>>> that someone on rllmuk got his sorted in two days, which makes me feel
>>> more upset than it probably should

>>
>> Go give them hell !!
>>

>
> Who? How? I'm more than open to suggestions, because I can't see any
> options whatsoever.
>


Aha, it seems the answer may be twitter. Problem is I don't have a
twitter account as I've never seen the point, but this may have to change.

--
[ste]
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Old 02-02-2012, 05:57 PM   #14 (permalink)
GusTavToo
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Default Re: PMG - Syndicate

"gospvg" <gospvg@NOSPAMgmail.com> wrote:

> One more interested in trying out the demo this evening?
>


Gospvg, Toby and I had a run through the demo last night and it was good.

We were proceeding nicely through the goons until we hit the boss and
suddenly it became very tough - just like the original.

It's definitely structured around co-op and classes. Team work being
essential. We struggled to work out the controls and how to use the various
powers/abilities but that would be clearer in the full game.

Worth watching out for.

Gus.
--
GT: GusTavToo / PSN: GusWho - Sent from a micro iPad
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Old 02-02-2012, 06:57 PM   #15 (permalink)
gospvg
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Default Re: PMG - Syndicate

"GusTavToo" <GusTavToo@clasf.org.invalid> wrote in message
news:1159497220349880537.690205GusTavToo-clasf.org.invalid@news.eternal-september.org...
>
> Gospvg, Toby and I had a run through the demo last night and it was good.
>
> We were proceeding nicely through the goons until we hit the boss and
> suddenly it became very tough - just like the original.
>
> It's definitely structured around co-op and classes. Team work being
> essential. We struggled to work out the controls and how to use the
> various
> powers/abilities but that would be clearer in the full game.
>
> Worth watching out for.
>


Yep when it drops to £15 I'll be picking it up.
The breach and other abilities charge up over time with the damage you cause
& you can use them when fully charged.

The boss would have been easier with another player fending off the
re-spawning minions


--
gospvg
[..getting old and still playing video games..]
http://www.gospvg.com

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Old 02-02-2012, 07:57 PM   #16 (permalink)
GusTavToo
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Default Re: PMG - Syndicate

"[ste parker]" <imaginey@hotmail.com> wrote:

> Who? How? I'm more than open to suggestions, because I can't see any options whatsoever.


You might not want to read this :-(

http://m.kotaku.com/5881425/the-ridi...ent-xbox-gamer

Gus.
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GT: GusTavToo / PSN: GusWho - Sent from a micro iPad
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Old 02-02-2012, 07:57 PM   #17 (permalink)
hurricanepilot
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Default Re: PMG - Syndicate

gospvg wrote:

> re-spawning minions


And that's pretty much why I didn't enjoy it right there.

Played it last night with a mate and we gave up on it feeling entirely
indifferent.

No idea what it looked like for you, but the PS3 version gave me the
feeling that I wanted to wipe away whatever was on my glasses. I don't
wear glasses.

Terrible AI, press LT to hack this or that, bad graphics, framerate
problems....etc.

Didn't impress me at all.
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Old 02-02-2012, 11:57 PM   #18 (permalink)
Toby Newman
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Default Re: PMG - Syndicate

On 2012-02-02, gospvg <gospvg@NOSPAMgmail.com> wrote:
> "GusTavToo" <GusTavToo@clasf.org.invalid> wrote in message
> news:1159497220349880537.690205GusTavToo-clasf.org.invalid@news.eternal-september.org...
>>
>> Gospvg, Toby and I had a run through the demo last night and it was good.
>>
>> We were proceeding nicely through the goons until we hit the boss and
>> suddenly it became very tough - just like the original.
>>
>> It's definitely structured around co-op and classes. Team work being
>> essential. We struggled to work out the controls and how to use the
>> various
>> powers/abilities but that would be clearer in the full game.
>>
>> Worth watching out for.
>>

>
> Yep when it drops to £15 I'll be picking it up.
> The breach and other abilities charge up over time with the damage you cause
> & you can use them when fully charged.
>
> The boss would have been easier with another player fending off the
> re-spawning minions


I'd be up for PMGing this at some point.

--
-Toby
Add the word afiduluminag to the subject to circumvent my email filters.
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Old 08-02-2012, 11:57 PM   #19 (permalink)
jochta
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Default Re: PMG - Syndicate

On 2012-02-02 14:02:51 +0000, gospvg said:

> "GusTavToo" <GusTavToo@clasf.org.invalid> wrote in message
> news:1159497220349880537.690205GusTavToo-clasf.org.invalid@news.eternal-september.org...
>
>>
>> Gospvg, Toby and I had a run through the demo last night and it was good.
>>
>> We were proceeding nicely through the goons until we hit the boss and
>> suddenly it became very tough - just like the original.
>>
>> It's definitely structured around co-op and classes. Team work being
>> essential. We struggled to work out the controls and how to use the various
>> powers/abilities but that would be clearer in the full game.
>>
>> Worth watching out for.
>>

>
> Yep when it drops to £15 I'll be picking it up.
> The breach and other abilities charge up over time with the damage you
> cause & you can use them when fully charged.
>
> The boss would have been easier with another player fending off the
> re-spawning minions


They don't respawn. There's just lots of them. You can eventually kill
them all and they don't come back.

--
John Talbot
XBL, PSN, Twitter, Everything : jochta
Blog & Gaming Diary : http://www.buttonsofmymind.co.uk/
"Leading the fight..."

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