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Old 26-01-2012, 02:57 PM   #11 (permalink)
jochta
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Default Re: Quarrel - (Xbox 360)

On 26/01/2012 09:47, gospvg wrote:
> "jochta" <usenet@ugvm.com> wrote in message
> news:Xf9Uq.233921$RX1.214056@unlimited.newshosting .com...
>>
>> I thought it was a bit rubbish TBH.
>>

>
> Oh?! why?
>
>


It's just a game of 8-letter anagrams. I beat the demo without even
breaking into a sweat. And I doubt anyone will be playing it on XBL
which is where it might be a bit more interesting.

--
John Talbot
XBL, PSN, Twitter, Everything : jochta
Blog & Gaming Diary : http://www.buttonsofmymind.co.uk/
"Leading the fight..."
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Old 26-01-2012, 02:57 PM   #12 (permalink)
gospvg
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Default Re: Quarrel - (Xbox 360)

"jochta" <usenet@ugvm.com> wrote in message
news:0p9Uq.428592$sQ6.98878@unlimited.newshosting. com...
>
> It's just a game of 8-letter anagrams. I beat the demo without even
> breaking into a sweat. And I doubt anyone will be playing it on XBL which
> is where it might be a bit more interesting.
>


I'm curious if on XBLA it plays like an iOS turn based game and connects to
the server to syncs your games?


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gospvg
[..getting old and still playing video games..]
http://www.gospvg.com

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Old 26-01-2012, 02:57 PM   #13 (permalink)
jochta
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Default Re: Quarrel - (Xbox 360)

On 26/01/2012 10:00, gospvg wrote:
> "jochta" <usenet@ugvm.com> wrote in message
> news:0p9Uq.428592$sQ6.98878@unlimited.newshosting. com...
>>
>> It's just a game of 8-letter anagrams. I beat the demo without even
>> breaking into a sweat. And I doubt anyone will be playing it on XBL
>> which is where it might be a bit more interesting.
>>

>
> I'm curious if on XBLA it plays like an iOS turn based game and connects
> to the server to syncs your games?
>
>


I doubt it. I expect you'll all need to be playing at the same time.

--
John Talbot
XBL, PSN, Twitter, Everything : jochta
Blog & Gaming Diary : http://www.buttonsofmymind.co.uk/
"Leading the fight..."
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Old 26-01-2012, 02:57 PM   #14 (permalink)
gospvg
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Default Re: Quarrel - (Xbox 360)

"jochta" <usenet@ugvm.com> wrote in message
news:qH9Uq.696618$9c6.462103@unlimited.newshosting .com...
>>

>
> I doubt it. I expect you'll all need to be playing at the same time.
>


Hmm then yes I agree with you there will not be many players online, shame
the iOS version has no multi-player


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gospvg
[..getting old and still playing video games..]
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Old 27-01-2012, 12:57 AM   #15 (permalink)
HarpingOn
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Default Re: Quarrel - (Xbox 360)

On 26/01/2012 09:04, gospvg wrote:
> "HarpingOn" <HarpingOn@127.0.0.1> wrote in message
> news:0001HW.CB46454300108C1AB01029DF@news-europe.giganews.com...
>>
>> And I ended up playing it for quite a while.
>>
>> It really needs an undo button though. The time pressure is bad
>> enough, but
>> when you miss-click a letter and your only option is to throw the
>> whole word
>> away and start again, that's hard to take.
>>
>> Just working through the domination levels (whatever they're called)
>> on the
>> islands. Hmm.
>>

>
> Was that the 360 version you tried?
> I did not get a chance yesterday to test it out, hopefully this evening.
>
>


Yes, on the 360.
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Old 27-01-2012, 12:57 AM   #16 (permalink)
HarpingOn
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Default Re: Quarrel - (Xbox 360)

On 26/01/2012 10:00, gospvg wrote:
> "jochta" <usenet@ugvm.com> wrote in message
> news:0p9Uq.428592$sQ6.98878@unlimited.newshosting. com...
>>
>> It's just a game of 8-letter anagrams. I beat the demo without even
>> breaking into a sweat. And I doubt anyone will be playing it on XBL
>> which is where it might be a bit more interesting.
>>

>
> I'm curious if on XBLA it plays like an iOS turn based game and connects
> to the server to syncs your games?
>
>


It's real time. At least, that's how the single player game works.

Four player games seem to take about 20 minutes.
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Old 29-01-2012, 03:57 AM   #17 (permalink)
buckskin
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Default Re: Quarrel - (Xbox 360)


"HarpingOn" <HarpingOn@127.0.0.1> wrote in message
news:0001HW.CB46454300108C1AB01029DF@news-europe.giganews.com...
> On Wed, 25 Jan 2012 15:53:41 +0000, jochta wrote
> (in article <9AVTq.160769$iF4.108126@unlimited.newshosting.com >):
>
> > On 25/01/2012 15:42, gunthergloop wrote:
> >> On 25/01/2012 15:18, HarpingOn wrote:
> >>> On 25/01/2012 15:07, gospvg wrote:
> >>>> "HarpingOn" <postmaster@127.0.0.1> wrote in message
> >>>> news:jfp5i6$pha$1@dont-email.me...
> >>>>> On 25/01/2012 14:36, gospvg wrote:
> >>>>>> http://www.eurogamer.net/articles/20...quarrel-review
> >>>>>>
> >>>>>> Come on you know you want to
> >>>>>> It's only 400 points
> >>>>>>
> >>>>>
> >>>>> What is it?
> >>>>
> >>>> C&P
> >>>>
> >>>> 'Two to four players, possessing an equal number of tiles and

soldiers
> >>>> each, move around the play area choosing either to take on an

opponent
> >>>> in a word-making match, shuffle troops around, or end their turn and
> >>>> receive one reinforcement for each occupied tile. For every soldier

you
> >>>> take into battle, you get to use an extra letter from the

eight-letter
> >>>> anagram presented to both players in a time-limited Scrabble tussle.
> >>>>
> >>>> Defend your territory and you'll take prisoners.
> >>>> Beat your opponent and you take their tile, with all but one of your
> >>>> soldiers moving onto it. Beat them with fewer troops than they have

in
> >>>> any given match, and you'll take prisoners. Gameplay gradually

evolves
> >>>> into a strategic game of cat-and-mouse, until individual opponents

are
> >>>> fully bested and an overall victor emerges triumphantly.'
> >>>>
> >>>>
> >>>> In short it's good get it
> >>>
> >>> Doesn't sound like something I'd by happy tying up the main living

room
> >>> telly for.
> >>>
> >>> Is there an Android version?
> >>
> >> There's an iPhone version. I emailed them earlier asking if/when it'll
> >> be on Android. No reply yet.
> >>
> >> http://www.denki.co.uk/
> >>
> >> I'd definitely be interested in an Android one, but not so much on

xbox.
> >> Set the demo to d/l though. Looks good.
> >>
> >> -Kevin.
> >>
> >>
> >>
> >>

> >
> > No MP on the smartphone versions though.
> >
> >

>
> And I ended up playing it for quite a while.
>
> It really needs an undo button though. The time pressure is bad enough,

but
> when you miss-click a letter and your only option is to throw the whole

word
> away and start again, that's hard to take.
>


Press X to delete the last letter.
It's not a bad game design overall but the presentation is annoying. You
can't even control the volume levels of effects and soundtrack. Else I
might have bought it.


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