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#11 (permalink) |
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On 26/01/2012 09:47, gospvg wrote:
> "jochta" <usenet@ugvm.com> wrote in message > news:Xf9Uq.233921$RX1.214056@unlimited.newshosting .com... >> >> I thought it was a bit rubbish TBH. >> > > Oh?! why? > > It's just a game of 8-letter anagrams. I beat the demo without even breaking into a sweat. And I doubt anyone will be playing it on XBL which is where it might be a bit more interesting. -- John Talbot XBL, PSN, Twitter, Everything : jochta Blog & Gaming Diary : http://www.buttonsofmymind.co.uk/ "Leading the fight..." |
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#12 (permalink) |
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"jochta" <usenet@ugvm.com> wrote in message
news:0p9Uq.428592$sQ6.98878@unlimited.newshosting. com... > > It's just a game of 8-letter anagrams. I beat the demo without even > breaking into a sweat. And I doubt anyone will be playing it on XBL which > is where it might be a bit more interesting. > I'm curious if on XBLA it plays like an iOS turn based game and connects to the server to syncs your games? -- gospvg [..getting old and still playing video games..] http://www.gospvg.com |
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#13 (permalink) |
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On 26/01/2012 10:00, gospvg wrote:
> "jochta" <usenet@ugvm.com> wrote in message > news:0p9Uq.428592$sQ6.98878@unlimited.newshosting. com... >> >> It's just a game of 8-letter anagrams. I beat the demo without even >> breaking into a sweat. And I doubt anyone will be playing it on XBL >> which is where it might be a bit more interesting. >> > > I'm curious if on XBLA it plays like an iOS turn based game and connects > to the server to syncs your games? > > I doubt it. I expect you'll all need to be playing at the same time. -- John Talbot XBL, PSN, Twitter, Everything : jochta Blog & Gaming Diary : http://www.buttonsofmymind.co.uk/ "Leading the fight..." |
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#14 (permalink) |
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"jochta" <usenet@ugvm.com> wrote in message
news:qH9Uq.696618$9c6.462103@unlimited.newshosting .com... >> > > I doubt it. I expect you'll all need to be playing at the same time. > Hmm then yes I agree with you there will not be many players online, shame the iOS version has no multi-player -- gospvg [..getting old and still playing video games..] http://www.gospvg.com |
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#15 (permalink) |
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On 26/01/2012 09:04, gospvg wrote:
> "HarpingOn" <HarpingOn@127.0.0.1> wrote in message > news:0001HW.CB46454300108C1AB01029DF@news-europe.giganews.com... >> >> And I ended up playing it for quite a while. >> >> It really needs an undo button though. The time pressure is bad >> enough, but >> when you miss-click a letter and your only option is to throw the >> whole word >> away and start again, that's hard to take. >> >> Just working through the domination levels (whatever they're called) >> on the >> islands. Hmm. >> > > Was that the 360 version you tried? > I did not get a chance yesterday to test it out, hopefully this evening. > > Yes, on the 360. |
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#16 (permalink) |
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On 26/01/2012 10:00, gospvg wrote:
> "jochta" <usenet@ugvm.com> wrote in message > news:0p9Uq.428592$sQ6.98878@unlimited.newshosting. com... >> >> It's just a game of 8-letter anagrams. I beat the demo without even >> breaking into a sweat. And I doubt anyone will be playing it on XBL >> which is where it might be a bit more interesting. >> > > I'm curious if on XBLA it plays like an iOS turn based game and connects > to the server to syncs your games? > > It's real time. At least, that's how the single player game works. Four player games seem to take about 20 minutes. |
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#17 (permalink) |
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"HarpingOn" <HarpingOn@127.0.0.1> wrote in message news:0001HW.CB46454300108C1AB01029DF@news-europe.giganews.com... > On Wed, 25 Jan 2012 15:53:41 +0000, jochta wrote > (in article <9AVTq.160769$iF4.108126@unlimited.newshosting.com >): > > > On 25/01/2012 15:42, gunthergloop wrote: > >> On 25/01/2012 15:18, HarpingOn wrote: > >>> On 25/01/2012 15:07, gospvg wrote: > >>>> "HarpingOn" <postmaster@127.0.0.1> wrote in message > >>>> news:jfp5i6$pha$1@dont-email.me... > >>>>> On 25/01/2012 14:36, gospvg wrote: > >>>>>> http://www.eurogamer.net/articles/20...quarrel-review > >>>>>> > >>>>>> Come on you know you want to ![]() > >>>>>> It's only 400 points > >>>>>> > >>>>> > >>>>> What is it? > >>>> > >>>> C&P > >>>> > >>>> 'Two to four players, possessing an equal number of tiles and soldiers > >>>> each, move around the play area choosing either to take on an opponent > >>>> in a word-making match, shuffle troops around, or end their turn and > >>>> receive one reinforcement for each occupied tile. For every soldier you > >>>> take into battle, you get to use an extra letter from the eight-letter > >>>> anagram presented to both players in a time-limited Scrabble tussle. > >>>> > >>>> Defend your territory and you'll take prisoners. > >>>> Beat your opponent and you take their tile, with all but one of your > >>>> soldiers moving onto it. Beat them with fewer troops than they have in > >>>> any given match, and you'll take prisoners. Gameplay gradually evolves > >>>> into a strategic game of cat-and-mouse, until individual opponents are > >>>> fully bested and an overall victor emerges triumphantly.' > >>>> > >>>> > >>>> In short it's good get it ![]() > >>> > >>> Doesn't sound like something I'd by happy tying up the main living room > >>> telly for. > >>> > >>> Is there an Android version? > >> > >> There's an iPhone version. I emailed them earlier asking if/when it'll > >> be on Android. No reply yet. > >> > >> http://www.denki.co.uk/ > >> > >> I'd definitely be interested in an Android one, but not so much on xbox. > >> Set the demo to d/l though. Looks good. > >> > >> -Kevin. > >> > >> > >> > >> > > > > No MP on the smartphone versions though. > > > > > > And I ended up playing it for quite a while. > > It really needs an undo button though. The time pressure is bad enough, but > when you miss-click a letter and your only option is to throw the whole word > away and start again, that's hard to take. > Press X to delete the last letter. It's not a bad game design overall but the presentation is annoying. You can't even control the volume levels of effects and soundtrack. Else I might have bought it. |
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