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#1 (permalink) |
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Argh! I forgot about the Back To Karkand update on BF3 today. I could've
downloaded it by now. (2.07GB!) Instead I'll likely now not get a game all night. Oh sweet unjust god of first world dilemmas why dost thou persecute me so!! -Kevin. |
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#2 (permalink) |
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On 13/12/2011 19:23, gunthergloop wrote:
> Argh! I forgot about the Back To Karkand update on BF3 today. I could've > downloaded it by now. (2.07GB!) > Instead I'll likely now not get a game all night. Oh sweet unjust god of > first world dilemmas why dost thou persecute me so!! > ....I should acknowledge of course those who have it on PS3 have had it available for the past week. -Kevin. |
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#3 (permalink) |
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gunthergloop <news1@keviSPAMNOnforde.com> wrote:
> On 13/12/2011 19:23, gunthergloop wrote: > > Argh! I forgot about the Back To Karkand update on BF3 today. I could've > > downloaded it by now. (2.07GB!) > > Instead I'll likely now not get a game all night. Oh sweet unjust god of > > first world dilemmas why dost thou persecute me so!! > > > > ...I should acknowledge of course those who have it on PS3 have had it > available for the past week. > Lots of minor changes in the patch too, it's not just Karkand. A lot of gun nerfs and buffs, but the tow main changes I saw from the list are: No more spawning back at base if the person you are spawning on dies as you click ![]() A tooltip that tells you how to open your parachute! ![]() T. |
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#4 (permalink) |
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On 14/12/2011 10:05, Trooper wrote:
> gunthergloop<news1@keviSPAMNOnforde.com> wrote: > >> On 13/12/2011 19:23, gunthergloop wrote: >>> Argh! I forgot about the Back To Karkand update on BF3 today. I could've >>> downloaded it by now. (2.07GB!) >>> Instead I'll likely now not get a game all night. Oh sweet unjust god of >>> first world dilemmas why dost thou persecute me so!! >>> >> >> ...I should acknowledge of course those who have it on PS3 have had it >> available for the past week. >> > > Lots of minor changes in the patch too, it's not just Karkand. A lot of > gun nerfs and buffs, but the tow main changes I saw from the list are: > > No more spawning back at base if the person you are spawning on dies as > you click ![]() > A tooltip that tells you how to open your parachute! ![]() > I had a very frustrating time on it a while ago. Didn't help that 9 of the 12 on the other side were all 'Eagle rank' (whatever that equates to?) Wake Island is covered in airships, it seems. It felt like possibly 4 helicopters, 2 jets, 2 or 4 tanks + buggies zooming all over the shop. I didn't stand a chance with that opposition. Hopefully it'll be better when it's not swamped by l33t players throwing their weight around. -Kevin. |
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#5 (permalink) |
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Had a good session on this with Trooper tonight. We didn't make it to
any of the new maps I think though (?) We were fairly pelted for the most part, but once other half-decent players joined our team/squad things started to gel somewhat. As for the new 'score bars', Trooper, the only thing I've found about it is here http://www.gameinformer.com/b/featur...pressions.aspx - - - - - To spice up the action, Back to Karkand includes 10 weapons and three vehicles from Battlefield 2. The vehicles are open season as usual, but players must complete class-based assignments to gain access to the arsenal. Unlocking the first tier of weapons for each class is simple. For instance, if you want the FAMAS assault rifle, all you need to do is heal and revive 10 people. It takes a while longer to receive the second tier of weapons. To unlock the L85A2 for the assault class, you need to rack up 100 assault rifle kills, 20 kills with a noob tube, and win five squad deathmatch rounds. The only annoying part of the assignments is you can’t check your progress between matches. A small progress bar appears between matches, but to break down what you need to do specifically to receive a weapon you need to back out to the main menu. - - - - - ....basically, I guess we need to use each class in their specialised ways in order to get some weapon unlocks. Hm. -Kevin. |
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#6 (permalink) |
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gunthergloop <news1@keviSPAMNOnforde.com> wrote:
> Had a good session on this with Trooper tonight. We didn't make it to > any of the new maps I think though (?) > > We were fairly pelted for the most part, but once other half-decent > players joined our team/squad things started to gel somewhat. > > As for the new 'score bars', Trooper, the only thing I've found about it > is here > http://www.gameinformer.com/b/featur...ttlefield-3-ba > ck-to-karkand-impressions.aspx > > - - - - - > To spice up the action, Back to Karkand includes 10 weapons and three > vehicles from Battlefield 2. The vehicles are open season as usual, but > players must complete class-based assignments to gain access to the > arsenal. Unlocking the first tier of weapons for each class is simple. > For instance, if you want the FAMAS assault rifle, all you need to do is > heal and revive 10 people. It takes a while longer to receive the second > tier of weapons. To unlock the L85A2 for the assault class, you need to > rack up 100 assault rifle kills, 20 kills with a noob tube, and win five > squad deathmatch rounds. The only annoying part of the assignments is > you can't check your progress between matches. A small progress bar > appears between matches, but to break down what you need to do > specifically to receive a weapon you need to back out to the main menu. > - - - - - > > ...basically, I guess we need to use each class in their specialised > ways in order to get some weapon unlocks. > > Hm. > > -Kevin. Yeah, I had a look last night too. Full list is below. So for your fixing it assignment, it has gone to halfway, but you need to kill someone with the blowtorch to finish it off. Good fun last night, even if our tank was constantly beeping all the level! Bloody helipcopters. I'm going to try some rush in hardcore next, I think. T. The Back To Karkand DLC brings something new to Battlefield 3 (in addition to new maps, weapons etc.): Assignments, which is a new way of unlocking the new weapons found in Back To Karkand. Here's the full list of Battlefield 3 Assignments that you need to complete in order to unlock all ten Back to Karkand weapons: FAMAS ("Best Friend Forever" assignment) 10 heals 10 revives L85A2 ("Professional Russian") 100 kills with assault rifles 20 kills with grenade launcher Win 5 rounds of Squad Deathmatch MP5 / HK53 ("Fixing it") 10 repairs 1 kill with repair torch QBZ-95B ("It Goes Boom") 50 anti-tank rocket kills 5 conquest round wins Destroy 1 enemy vehicle with repair torch QBB-95 ("Let It Rain") 20 kills with light machine guns 2 mortar kills QBU-88 ("Specops") 20 sniper rifle kills 5 laser designator assists MG36 ("Keep Your Head Down") 100 kills with light machine guns 50 suppression kill assists 50 ammo resupplies L96 ("Creeping Death") 50 headshots 50 spot assists 5 knife kills PP-19 ("Familiar Territory") Capture 10 flags Arm 10 MCOM stations Play 2 hours on Strike At Karkand Jackhammer / MK3A3 ("Scarred Veteran") 10 kills with PP-19 10 kills with BTR-90 5 kills with DPV jeep Play 2 hours on Gulf of Oman Play 2 hours on Sharqi Peninsula |
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