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#1 (permalink) |
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Guest
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Tony <tony@darkstorm.invalid> wrote:
> > Or is it more like asking, given a set of rules and a description of > some > textures, combine them together to make Lara Croft. Is the > description and > rules enough to be Lara Croft. > > I dunno, just thinking out loud too late at night. An excellent point. The rules do get protection, as the code, but they are literary works and receive a different set of protections compared to artistic work. As artistic work, in this situation, gets stronger protections the rightsholders are pushing the art side quite heavily. Gus. -- GT: GusTavToo / PSN: GusWho - Sent from a micro iPad |
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#2 (permalink) |
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In uk.games.video.misc, GusTavToo <GusTavToo@clasf.org.invalid> wrote:
>Tony <tony@darkstorm.invalid> wrote: > > >> >> Or is it more like asking, given a set of rules and a description of >> some >> textures, combine them together to make Lara Croft. Is the >> description and >> rules enough to be Lara Croft. >> >> I dunno, just thinking out loud too late at night. > >An excellent point. The rules do get protection, as the code, but they >are literary works and receive a different set of protections compared >to artistic work. > >As artistic work, in this situation, gets stronger protections the >rightsholders are pushing the art side quite heavily. I'm glad someone else has to work it all out. For me, any image is a collection of common elements that on their own aren't new. The texture for a shirt, the art assets for a pistol, the code which describes the polygons required to create a set of enticing hips, etc. Only when they are combined do they become Lara Croft. It's actually easier, in my mind, with bitmap images used in some games. The flat 'skin' wrapped around an imaginary 3d figure in Doom or Quake is much more clearly itself at all stages in computer memory. -- Tony Evans [PSN: perception101] Saving trees and wasting electrons since 1993 blog -> http://perceptionistruth.com/ books -> http://www.bookthing.co.uk/ [ anything below this line wasn't written by me ] |
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